5 Feb 2009

Istaur Eldar - 2000pts

If any of you are wandering why I always do my lists to 2000 it's that it's a nice number that isn't too restricting and it's always nice to have a few more models to throw about aswell. And also happy double post day! (Only becuase I'm trapped in the house by snow)

Farseer - 55 - 148pts
Singing Spear - 3
Runes of Warding - 15
Runes of Witnessing - 10
Spirit Stones - 20
Doom - 25
Guide - 20

Farseer - 55 - 178pts
Singing Spear - 3
Runes of Warding - 15
Runes of Witnessing - 10
Spirit Stones - 20
Doom - 25
Fortune - 30
Mind War - 20

10 Dire Avengers - 120 - 177pts
Exarch - 12
Power Weapon and Shimmer Shield - 15
Defend - 15
Bladestorm - 15


10 Dire Avengers - 120 - 177pts
Exarch - 12
Power Weapon and Shimmer Shield - 15
Defend - 15
Bladestorm - 15

5 Rangers - 95pts

5 Rangers - 95pts

10 Howling Banshees - 160 - 375pts
Exarch - 12
Executioner - 10
War Shout - 5
Acrobatic - 5
-Wave Serpent - 90
Twin-Linked Bright Lances - 45
Spirit Stones - 10
Vectored Engines - 20

10 Howling Banshees - 160 - 375pts
Exarch - 12
Executioner - 10
War Shout - 5
Acrobatic - 5
-Wave Serpent - 90
Twin-Linked Bright Lances - 45
Spirit Stones - 10
Vectored Engines - 20

5 Dark Reapers - 175 - 207pts
Exarch - 12
Eldar Missle Launcher - 10
Fast Shot - 20

5 Dark Reapers - 175 - 207pts
Exarch - 12
Eldar Missle Launcher - 10
Fast Shot - 20

That adds to 1998 points... I think

I plan on putting the farseer with Guide with my reaper squads, dooming units and guiding the reapers to some mega re-rolls of death! and the other one with the banshees dooming and either mind waring enemy HQ units, nasty monstrous creatures or fortuning the unit to get those re-rolls on my saves (just a quick one does that effect the Farseer aswell does anyone know?) and use their singing spears to take out any enemy vehicles

The Rangers will sit on Objectives in cover, or the closest cover nearby and then run to the objective on the last turn, if their not all dead.

The dire avengers will be moving up to provide support for the banshees (who will be miles ahead in the wave serpents) and to sit on objectives... I'm still undecided whether to take the shimmer shield & Power weapon or the Dire Sword & Shuriken pistol (I pronounce it Sh-re-ken)

The dark reapers will provide some long ranged support (I hope to put these in buildings where they can get a decent LoS) and combined with doom (when they get close enough) I'm hoping that the onslaught will take said unit out, the missle launchers are there to provide some horde killing/light vehicle killing.

The Howling Banshees will zoom in, in the wave serpents going straight to the enemy, aiming for the heavy amoured troops (the doom re-rolls should help with the low strength) the wave serpents jobs are to take out vehicles with the bright lances and thin out any light amoured troops with the twin-linked shuriken catapults.

I know on the GW site they did an 'all plastic but the HQ unit army' well this one is almost entirley metal (except the Avengers) i really hate undercoating metal as you always end up with little bits of metal showing, and with a dark colour scheme like mine (although it does have a lot of silver in it) i don't want it to be ruined by that, I might have to try some Gesso or whatever the stuff is called, Or any tips on undercoating metal models? Also I'm gonna go for a winter theme in this army aswell although I'll probably try these bases: using the rocks for huge peices of broken ice. Again any thoughts on the list you know where to put 'em
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